Post by UndeadNed on Jun 7, 2011 22:39:51 GMT -5
I don't want to clutter the forum with more posts about Zombie Pandemic, so if anyone else just feels like this is a repeat of the other thread let me know and I'll merge the threads.
Basically I just wanted a go to thread for anyone playing the game, or anyone who joins the clan in the game and comes to this site looking to discuss the finer aspects of the game.
If you haven't gotten into the game and are interested about checking it out click here:
www.zombiepandemic.com/
Our Clan is The Dead Community (this is our current Logo, but we're open to suggestions if someone else has a better one)
Safehouse
We currently have a clan safehouse up and running at Coordinates
48,38 on Map 1, aptly titled the "DC Outpost" (The Safehouse name is open to change also if someone has another preference).
Current Facilities in the safe house
*Lockers (level 1) - will let you store 200lbs of gear
*Generator (Fully Upgraded) - powers all the rooms in the safehouse
*Sickbay – you can heal yourself here for far less Stamina points
*3 x Bedrooms – These dictate how many people can stay at the Safehouse and assist with Stamina point recovery
Food Facilities (for the Hunger Meter)
*Water Purifier – produces one bottle of water every 7 hours
*Vegetable Garden – Produces one batch of Vegetables every 25hrs
Training Facilities
*Indoor Shooting Range (Fully Upgraded) – For your Marksman Skill
*Boxing Ring (Fully Upgraded) – for your close combat skills
*Weights Room (level 8) – For your strength skill; which affects melee damage, carry weight and close combat dodging
*Gym (level 6) – For your Agility skill; which affects your ability to run away and dodge ranged attacks e.g Raiders
Work Bench (level 2) – For your Technical skills; which are useful for in-game missions and safehouse construction. This facility will also let you craft weapons just like in Dead Rising 2 eg. Baseball bat with nails
Libraby (level 1) – For your “Smarts” skill; which is useful for in-game missions.
Clan Roles
Once you join the clan you can request to become a Builder or Recruiter if you wish. A Builder basically has the added ability to build extra rooms or facilities in any safehouse, as well as constructing any new safehouses. A recruiter has the ability to send out invitations to other members to join our clan. Pretty self explanatory really.
My Character Spanners is currently the Leader, but if someone wished to step up to the plate and assume leadership responsibilities I'd be more then happy to pass the torch, but they'll need to be at a decent level and check into the game regularly to keep an eye on things and approve any people who wish to join the Clan. That's the only requirement.
Basically I just wanted a go to thread for anyone playing the game, or anyone who joins the clan in the game and comes to this site looking to discuss the finer aspects of the game.
If you haven't gotten into the game and are interested about checking it out click here:
www.zombiepandemic.com/
Our Clan is The Dead Community (this is our current Logo, but we're open to suggestions if someone else has a better one)
Safehouse
We currently have a clan safehouse up and running at Coordinates
48,38 on Map 1, aptly titled the "DC Outpost" (The Safehouse name is open to change also if someone has another preference).
Current Facilities in the safe house
*Lockers (level 1) - will let you store 200lbs of gear
*Generator (Fully Upgraded) - powers all the rooms in the safehouse
*Sickbay – you can heal yourself here for far less Stamina points
*3 x Bedrooms – These dictate how many people can stay at the Safehouse and assist with Stamina point recovery
Food Facilities (for the Hunger Meter)
*Water Purifier – produces one bottle of water every 7 hours
*Vegetable Garden – Produces one batch of Vegetables every 25hrs
Training Facilities
*Indoor Shooting Range (Fully Upgraded) – For your Marksman Skill
*Boxing Ring (Fully Upgraded) – for your close combat skills
*Weights Room (level 8) – For your strength skill; which affects melee damage, carry weight and close combat dodging
*Gym (level 6) – For your Agility skill; which affects your ability to run away and dodge ranged attacks e.g Raiders
Work Bench (level 2) – For your Technical skills; which are useful for in-game missions and safehouse construction. This facility will also let you craft weapons just like in Dead Rising 2 eg. Baseball bat with nails
Libraby (level 1) – For your “Smarts” skill; which is useful for in-game missions.
Clan Roles
Once you join the clan you can request to become a Builder or Recruiter if you wish. A Builder basically has the added ability to build extra rooms or facilities in any safehouse, as well as constructing any new safehouses. A recruiter has the ability to send out invitations to other members to join our clan. Pretty self explanatory really.
My Character Spanners is currently the Leader, but if someone wished to step up to the plate and assume leadership responsibilities I'd be more then happy to pass the torch, but they'll need to be at a decent level and check into the game regularly to keep an eye on things and approve any people who wish to join the Clan. That's the only requirement.