Post by UndeadNed on Jun 23, 2011 1:39:23 GMT -5
Project Zomboid
The game is still being completed but they've put out a demo for it:
LINK
Essentially the game will be like a zombie simulator sandbox game with an isometric view. Also apparently the world will change the longer you survive in it.
LINK
Surviving isn’t just about blowing zombie’s heads off. Depression, starvation, trust issues, loneliness, illness, insanity. These are just some of the things you have to deal with in Project Zomboid.
First of all — YOU WILL DIE
You’re trapped in a quarantined city with a million zombies. There is no escape. There is no cure. The end is coming, so get used to it.
Project Zomboid is about the choices you make, and how you choose to live your last days on Earth. As a hero who goes out in a moment of heroic self-sacrifice to save a defenseless family? Or a callous coward who saves his own skin and leaves his companions for dead?
It’s these choices, and the story you weave in your adventure. That is what Project Zomboid is all about. Not saving the world with some pie in the sky cure, or flying away in a helicopter where everything will probably be okay. This is the apocalypse.
The World
As Project Zomboid develops, we will be adding new areas to the world, so that eventually you will have a huge city and surrounding suburbs and countryside to explore. Any building can be used as a safehouse, and any building can be looted for equipment to help you survive. You can hunt out weapons at the local gun shop, anti-biotics at the pharmacy, and food at the local market. But at a pinch raiding people’s fridges, sheds and medicine cabinets will keep you going.
A short demo of the weapon construction aspect
Yeah I know the graphics aren't exactly anything to write home about but the game mechanics sound intriguing and its still in its early stages. I've just always wanted a zombie simulator where you also had to worry about taking care of mundane everyday life stuff. Most zombie games just focus on the hack and slash aspect and not enough on realism.
The game is still being completed but they've put out a demo for it:
LINK
Essentially the game will be like a zombie simulator sandbox game with an isometric view. Also apparently the world will change the longer you survive in it.
LINK
Surviving isn’t just about blowing zombie’s heads off. Depression, starvation, trust issues, loneliness, illness, insanity. These are just some of the things you have to deal with in Project Zomboid.
First of all — YOU WILL DIE
You’re trapped in a quarantined city with a million zombies. There is no escape. There is no cure. The end is coming, so get used to it.
Project Zomboid is about the choices you make, and how you choose to live your last days on Earth. As a hero who goes out in a moment of heroic self-sacrifice to save a defenseless family? Or a callous coward who saves his own skin and leaves his companions for dead?
It’s these choices, and the story you weave in your adventure. That is what Project Zomboid is all about. Not saving the world with some pie in the sky cure, or flying away in a helicopter where everything will probably be okay. This is the apocalypse.
The World
As Project Zomboid develops, we will be adding new areas to the world, so that eventually you will have a huge city and surrounding suburbs and countryside to explore. Any building can be used as a safehouse, and any building can be looted for equipment to help you survive. You can hunt out weapons at the local gun shop, anti-biotics at the pharmacy, and food at the local market. But at a pinch raiding people’s fridges, sheds and medicine cabinets will keep you going.
A short demo of the weapon construction aspect
Yeah I know the graphics aren't exactly anything to write home about but the game mechanics sound intriguing and its still in its early stages. I've just always wanted a zombie simulator where you also had to worry about taking care of mundane everyday life stuff. Most zombie games just focus on the hack and slash aspect and not enough on realism.